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| Packages that use Network | |
|---|---|
| GameField | |
| GUI | |
| Network | |
| Uses of Network in GameField |
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| Fields in GameField declared as Network | |
|---|---|
protected Network |
GameField.network
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| Methods in GameField that return Network | |
|---|---|
Network |
GameField.getNetwork()
Get the value of network |
| Methods in GameField with parameters of type Network | |
|---|---|
void |
GameField.setNetwork(Network value)
Set the value of network |
| Constructors in GameField with parameters of type Network | |
|---|---|
GameField(Card[][] fieldCards,
Cards packet,
java.util.Vector<Player> players,
Network network)
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GameField(Network network)
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ServerGameField(java.io.PrintStream out,
Card[][] fieldCards,
java.util.Vector<Player> players,
Network network,
int[] type,
int[] color,
int[] pattern,
int port,
int nbClient,
int helptime)
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ServerGameField(java.io.PrintStream out,
Network network,
int[] type,
int[] color,
int[] pattern,
int port,
int nbClient,
int helptime)
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| Uses of Network in GUI |
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| Fields in GUI declared as Network | |
|---|---|
private Network |
JFramePseudo.net
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| Uses of Network in Network |
|---|
| Fields in Network declared as Network | |
|---|---|
private Network |
WaitConnection.network
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| Methods in Network that return Network | |
|---|---|
Network |
WaitConnection.getNetwork()
Get the value of network |
| Methods in Network with parameters of type Network | |
|---|---|
void |
WaitConnection.setNetwork(Network value)
Set the value of network |
| Constructors in Network with parameters of type Network | |
|---|---|
WaitConnection(GameField gameField,
Network network,
int port,
int nbClient)
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