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| Packages that use Player | |
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| GameField | |
| GUI | |
| Uses of Player in GameField |
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| Fields in GameField with type parameters of type Player | |
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private static java.util.Vector<Player> |
HighScore.players
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protected java.util.Vector<Player> |
GameField.players
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| Methods in GameField that return types with arguments of type Player | |
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static java.util.Vector<Player> |
HighScore.getPlayers()
Get the value of players |
java.util.Vector<Player> |
GameField.getPlayers()
Get the value of players |
| Methods in GameField with parameters of type Player | |
|---|---|
static void |
HighScore.putPlayer(Player p)
Put the player p in high score if it's necessary |
| Method parameters in GameField with type arguments of type Player | |
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static void |
HighScore.setPlayers(java.util.Vector<Player> value)
Set the value of players |
void |
GameField.setPlayers(java.util.Vector<Player> value)
Set the value of players |
| Constructor parameters in GameField with type arguments of type Player | |
|---|---|
GameField(Card[][] fieldCards,
Cards packet,
java.util.Vector<Player> players,
Network network)
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ServerGameField(java.io.PrintStream out,
Card[][] fieldCards,
java.util.Vector<Player> players,
Network network,
int[] type,
int[] color,
int[] pattern,
int port,
int nbClient,
int helptime)
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| Uses of Player in GUI |
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| Fields in GUI with type parameters of type Player | |
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private java.util.Vector<Player> |
JFrameHighScore.players
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| Constructor parameters in GUI with type arguments of type Player | |
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JFrameEnd(java.util.Vector<Player> players)
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